Projects

Moonga is a successful online mobile game developed by EverdreamSoft SA. For staying competitive in themarket, Moonga needs to introduce new functionalities. For this EverdreamSoft wants to integrate Geolocalization

Virgilius is an international AAL research project whose aim is to provide a guide for seniors to help them moving in indoor areas, like a museum or a hospital. It encourages elders to...

MyGuardian is an AAL project that aims to facilitate safe and secure mobility of seniors with mild cognitive impairments thus enabling them to increase their mobility, self-...

The goal of the Smart Ski Resort experiment lead at the University of Geneva by Dr. Jean-Marc Seigneur is to use TEFIS testbeds to improve the smartness of ski resorts through smart mobile phone applications for ski, tourism and mountain living.

CLOVIS objective is to improve GRC (Governance, Risk management and Compliance), SLA and exception management of cloud infrastructure services (also known as “Infrastructure-as-a-Service” (IaaS)) by defining a service-level framework that integrates ISSRM and SLA capabilities.

The WayFiS project aims at improving the capability of seniors to plan, manage and execute travel and transportation projects at their own discretion by solving the problems elderly people cope with when trying to move in unknown outdoor environments, thus enabling them to take part in the self-...

The objective of SAPERE is the development of a highly-innovative theoretical and practical framework for the decentralized deployment and execution of self-aware and adaptive services for future and emerging pervasive network scenarios. The framework will be grounded on a foundational re-...

Inevitably healthcare goes mobile – providing health tele-monitoring and tele-treatment services to patients anywhere-anytime. However, these services rely their delivery on the underlying wireless networks with a constrained Quality of Service (QoS) provisions resulting in a long data...

Today’s mobile services and applications aspire to deliver services to a user anywhere - anytime while fulfilling his Quality of Service (QoS) requirements. However, the success of the service delivery heavily relies on the QoS provided by the underlying wireless networks. As the mobile...

This project is lead by Dr. Jean-Marc Seigneur as part of its main field of research, which is online e-reputation and computational trust management based on the human notion of trust.

The aim of TRAINUTRI is to raise consciousness about self wellness, enabling the exchange of knowledge related to physical and nutritional healthy habits. The project will help people (seniors between 50 and 65 years from both sex) to develop healthy habits (keeping them physically active and...

The potential of games for entertainment and learning has been demonstrated thoroughly from research and clearly in the market place. Unfortunately, the investments committed to entertainment dwarfs that which is committed for more serious purposes. Furthermore, game development has become more...